[identity profile] notquitewright.livejournal.com
Marcus was aware it was Homecoming weekend this weekend. He was also aware that meant the island would be overrun with extra people. Seeing as that particular circumstance had worked out so well for him in the past, he opted for making himself scarce.

The Junkyard, however, was open, gates wide and welcoming, ready for visitors' ships to be parked and denizens' ships to be visited.

[OOC: There is OCD for ships, totally voluntary to use it, and mod your junkyard otherwise!]
[identity profile] notquitewright.livejournal.com
Marcus had started the day on the distinctly cranky side, partly caused by the fact that he had a hole in his arm (thank you Parents Weekend), partly caused by the fact that said hole was healing rather faster than it should be.

He doubted the island's weirdness was to blame, which left him wondering what was.

The wonderings were completely driven out of his head, however, by what awaited him when arrived at the junkyard.

Baby goats. Lots of them. Whole herds, even. Jumping around the place, leaping off wooden crates, and, very notably, playing poker. They'd also set up a roulette wheel in one corner, particularly impressive given their lack of opposable thumbs.

Marcus took one look at them, shook his head, and disappeared into the shed.

[ooc: junkyard is open and, yes, the kids are gamboling.]
[identity profile] weetinyreese.livejournal.com
Even at full speed, Kyle couldn't keep up, but he didn't need to. He knew where Marcus would go and that Derek would be at a disadvantage once they ere there. He barreled through the park, dodging flamingos, and skidding around the corner to the junk yard entrance.

"Stop!" he yelled at both of them.
[identity profile] notquitewright.livejournal.com
Marcus was aware there were extra people on the island, and that there'd been some sort of commotion up at the school.

Since it wasn't his problem, he didn't much care. Mostly, he was just glad all seemed to be normal in the junkyard today.

It made a nice change.

[OOC: there is OCD, including a ship thread for those who have ships in the junkyard if they want to use it.]
[identity profile] notquitewright.livejournal.com
Nothing much surprised Marcus anymore.

So when the first of the flying piranha with the great nasty pointy teeth came at him, he didn't waste time boggling. He just shot it. And then he shot the next one, and the next one and the one after that.

He got bitten a couple of times, and took more than one fin to the face, but he was fast, he trusted the island about as far he could throw it, and he was well armed. In the end, it was just like shooting fish in a, well, in a junkyard. Granted, there were dead fish everywhere by the time he was done, but in Fandom terms that was no big deal.

Marcus glared at the mess, kicked a dead fish out of the way, pulled his knife out of the one pinned to the door, and rummaged around in the shed for something to patch the bites. As annoying as the murderous flying fish had been, he couldn't help being relieved that at least the day's weirdness was out of the way.

Which was right about when the dead fish came back from the dead.

Okay, maybe some things could still surprise him. Zombie fish, for one. And they were coming for what he could only assume were his tasty, tasty brains.

It was the first time he'd ever had to kill something twice. When he was done, and the zombie fish were once more sprawled in the dirt, he leaned in the doorway of the shed, gun in hand, keeping one eye on the the fishy corpses while he kept a lookout for fresh fish.

It was going to be a very long day.
[identity profile] notquitewright.livejournal.com
The junkyard was a riot of colour today.

No, it hadn't been covered in multi-hued graffiti, nor had the various bits of junk spontaneously transformed into junk-of-many-colours, nor had a passing rainbow fallen from the sky, splashing itself across the yard.

The cause was much simpler than that: the junkyard was full of butterflies. Ridiculously ornate, candy-coloured, curly-winged butterflies, swooping and dancing and fluttering about the place.

It was all very pretty.

It was all too much for Marcus. He took one look at the latest infestation and decided the junkyard could manage itself today. Once the gates were unlocked, he went and found something far less cheerful with which to occupy himself.

[My head has an ache, so the junkyard has moddability.]
[identity profile] notquitewright.livejournal.com
Marcus had been a raccoon for...really quite a long time.

He was uncomfortably aware of the fact that Kyle had looked after him the entire time, and kept him from being eaten by a dragon.

And on top of all that, he'd arrived at the junkyard to find it plagued by small, flying insects, which seemed oddly attracted to him. He couldn't be entirely certain (not a surprise in this place) but they seemed to have spontaneously manifested from the junk itself.

Normally, this combination of irritants would see him in a state of pronounced annoyance, possibly verging onto the deeply pissed off. Today, his head hurt too much for him to care.

The junkyard was open--Marcus figured that was good enough and went to collapse on the ugliest couch in the world. One of the insects followed, sun glinting off its wings as it perched on the couch to watch him. Apparently it found a man opening a bottle of aspirin and taking a bunch simply fascinating.

[The junkyard is open. There is OCD.]
[identity profile] notquitewright.livejournal.com
Marcus had been having such a good morning. He did the rounds of the junkyard, checked the fences, and unlocked the shed, experiencing an unfamiliar sensation of satisfaction that everything was where it should be.

Done with that, he went to lean on the gatepost, looking out at the rest of the town, feeling strangely mellow. “Maybe this place isn’t so ba--”

Which was precisely when Marcus turned into a raccoon.

Any fondness he’d developed for the island since last weekend disappeared. Grumbling, he struggled free of his clothes and shoulder holster, then sat up on his hind legs, pawing at his face.

He was annoyed and he looked it.

[Briefly expecting one, but please mod the junkyard should you need it.]
[identity profile] notquitewright.livejournal.com
Marcus wasn't alone when he opened the junkyard today, and he was a touch on the tired side, what with having been awake all night.

"So what's the deal? You running this place?" Rafe had his hands in his pockets while he surveyed the junkyard.

"Something like that." Marcus swung the gates wide and propped them open, then set out the sign.

Rafe turned to look at him, a slow grin spreading across his face. "You've actually got a job."

Marcus glared at him half-heartedly, then shrugged one shoulder, looking almost embarrassed.

His reaction made Rafe laugh. "Never thought I'd see the day."

And Marcus was giving him a crooked smile in return. "You coming or what?" he asked and turned to walk out the gate. Rafe followed, falling into place beside his brother.

[The junkyard is open but it's been left to its own devices, so it's a mod your junkyard day! Shh, it always said Friday.]
[identity profile] weetinyreese.livejournal.com
Depending on where you were at home, being out at night was either a sure fire way to get killed or the only time you could travel. In Fandom, Kyle Reese didn't like being out when it was dark enough that you couldn't see if something was coming at you before you had a chance to react. But he was out tonight.

He left Alice and Matilda with the room and retrieved one of his guns to add to the stuff in his pockets. Then, with only a brief moment of uncertainty that had kept him alive so far, he left the relative safety of the well lit buildings and made his way to the woods.

Kyle hadn't been sure how he would find the right place once he got there, but there were enough footprints to get the right general area.

There was no one here. He didn't feel a strong urge to go anywhere and didn't remember dreaming, if he had dreamed at all. But from Alice's little sister and the radio report, lost loved ones had come to visit in a way only Fandom could provide.

But there was no one here. No one had come for Kyle and he didn't understand why.

Maybe they were late. Maybe they would come now that he was here.

He could wait. He got comfortable leaning against a tree trunk, folded his arms across his chest and watched the woods.

He would wait.


[Open!]
[personal profile] fh_beasties
The stone wasn't alive but it was, in some small sense, aware.

Centuries ago, it had been hewn from the side of a mountain and inscribed with secret words by one with both magic and a deep and abiding sense of love. The words had infused it with power and, as far as a medium-sized stone can manage it anyway, a sense of determination. One might even say stubbornness.

The light of the stars in Fandom's sky had awakened it and it had a job to do.

It sent tendrils of power sliding across the island, searching out the people who lived here and more, the people who had once lived here. They were still bound, still connected, to the island, and the stone used those connections to send its power far across the multiverse.

The power didn't demand, and it didn't threaten. It was calm and subtle and warm, like a tropical breeze, sliding through people's consciousness (or trying to, in any event; Fandom seemed to have more than its fair share of those whose minds stubbornly resisted the stone's influence) to draw out the memories of those they had loved and lost, inviting them to dream.

The stone was a straightforward sort of thing, with all the imagination one would expect of a medium-sized stone, so its message was also straightforward.

If you dream them, they will come.

It was a promise.

Pleased with itself, the stone settled into its task, secure in the knowledge that it could only be found by those it managed to entice into following the power's path to touch it.

[Glee! Ehem, yes. There's OCD for those who are coming to touch the stone and for those who want to find where the heck this weird power signature/feeling is coming from or where these people are going. Not that they'll find out, but when has that ever stopped anyone?

That people in the first thread went into the woods is FB (unless otherwise marked); touching the stone is NFB.]
[identity profile] notquitewright.livejournal.com
Where the puddle had come from was a mystery, given the complete lack of rain Fandom had been experiencing.

The puddle wasn't really holding Marcus' attention, despite the fact that it was smack bang in the middle of the gateway to the junkyard.

No, what was holding his attention were the fins.

He weighed it up, asking himself what the chance was that there were actually sharks in the puddle.

"Pretty damn good," he muttered and decided not to walk through it. Instead, he hopped the chainlink fence, avoiding the puddle and its piscine potential entirely.

[Open junkyard, but there be puddle sharks in the gateway, for which you can blame [livejournal.com profile] weetinyreese!]
[identity profile] notquitewright.livejournal.com
When he unlocked the gates this morning, Marcus was greeted by the sweet sound of music. He looked up in confusion to see a pair of violins floating about the junkyard, bows sliding across strings as they apparently played themselves.

Marcus grimaced and ran a hand over his head, not exactly thrilled to be faced with yet more island weirdness. The violins, however, were apparently glad to see him, swooping over to swirl around him while they played a joyous tune.

"Shut up." It had absolutely no impact; if anything, the music got louder. It was starting to give him a headache. Marcus eyed the crowbar which was leaning against the shed and then the violins. Simple solutions were always the best. They continued to circle him as he strode forward to grab the crowbar, then cowered back as he hefted it, playing a sad and frightened tune.

Marcus hesitated.

Which was precisely when a tiny devil appeared on his left shoulder and a tiny angel on his right. )

[IDEK, but the junkyard is open and melodious. There is OCD since I'm AFK most of the day, so please mod your junkyard and your music if you want to avoid SP.]
[identity profile] notquitewright.livejournal.com
The junkyard was open, but Marcus wasn't paying much attention to anyone who might be coming or going.

He was pondering whether it would be some sort of automotive sin to attempt to pair parts from a '57 Caddy with parts from...actually, he wasn't sure what they were from, but they were sleek and smooth and looked like they could possibly break the sound barrier all on their own.

Granted, sinning wasn't something that Marcus would usually give a damn about, but this was different. This was about cars.

[No, it's not Friday or Saturday (sorry), but a post was needed!]
[identity profile] notquitewright.livejournal.com
Marcus had fallen asleep in the shed last night, stretched out on the ugliest couch in the world. He hadn't meant to, it had just happened.

And this morning he'd woken to...he didn't even know how to describe it.

He was plastic. He had these weird hands and these weird legs and he walked like a goddamned robot oh and he was made of plastic.

"I hate this fucking island," he muttered and awkwardly walked out into the junkyard to stare out the gate, hoping to see other people suffering from the island's nasty sense of humour. Bad as it was to wake up like this, if it was just him the island hated it would be so much worse.

[And he takes things with such good grace, doesn't he? Open junkyard and yay lego day!]
[identity profile] notquitewright.livejournal.com
Marcus needed space in the junkyard, enough space to assemble a car in.

Why?

Because he was going to see what he could make of the various automotive parts. He was well aware that what he'd probably end up making was some sort of Frankencar, but hey, it wasn't like he had anything else to do.

Marcus didn't mess around, just got stuck in shifting stuff, working out the best way to get his large flat space and still leave everything accessible. After a bit of experimentation, he realised the best way was to simply stack everything up in layers.

Not really a suprise; he'd kind of known from the beginning that it would all end in tiers.
[identity profile] notquitewright.livejournal.com
As far as Marcus was concerned yesterday never happened. There had been no telling Kyle things he'd rather have his tongue ripped out than admit.

Never. Happened.

The ringing sound of metal on metal indicated that Marcus was pretty pissed off about the thing that didn't happen, and innocent items in the junkyard were paying the price.

[Up way late because slept in, whoops. Open, but Marcus is Not In A Good Mood.]
[identity profile] notquitewright.livejournal.com
Marcus was eating breakfast when he arrived, specifically an egg and bacon muffin, and he was really enjoying it.

He unlocked the gates, opened up the shed, then happened to notice an upside down metal basket under which was trapped a rat. The rat was glaring at Marcus, obviously remembering the short-lived war they had waged not so long ago.

Marcus crouched in front of the basket and offered the rat a piece of bacon. "Know how you feel," he told the rat, who stared at him in rodential bemusement. It was a practical rat, however, so it took the bacon, nibbling it while Marcus talked.

"I'm trapped here, same as you are. Worst part is, I'm getting used to it. Some days I don't even mind. Beats the hell out of where I was before." Marcus considered the rat, then tipped the basket over. "Difference between you and me is you've got someone to let you out." He broke off a small piece of muffin and held it out to the rat.

The rat looked over its shoulder, obviously contemplating flight, then reached out to take the muffin.

"You should know better," he told it. "Nothing's free." It earned him flattened ears and a suspicious look. Marcus smiled, just a small one. "Except hard as it is to believe, sometimes it is." He set the rest of his breakfast in front of the rat, then stood up and went to work on his current project, leaving behind a slightly confused, but very grateful, rodent.

[Open junkyard is open and conversations with rodents suggested by [livejournal.com profile] wrongkindofsith! Marcus may tell you all about his feeeeeeeelings today, just be warned.

ETA: Warning for Marcus and Kyle sharing their feelings. Yes, Hell has truly frozen over.]
[identity profile] notquitewright.livejournal.com
As Marcus walked into the junkyard, the sound of gunfire sent him ducking for cover, instinct moving him before intellect registered that the sound was very faint. Tiny, even.

The tininess of the sound was the direct result of the tininess of the gun which had made it, a gun which was gripped in the hand of an equally tiny cowboy who was galloping his tiny horse across the junkyard, firing over his shoulder at the tiny posse galloping after him and firing back.

Marcus blinked and stood up straight.

A herd of tiny cows strolled past his foot, lowing quietly, followed by several more tiny cowboys, while another bunch of cowboys played a game of horseshoes in the corner.

This was weird even for Fandom. Marcus stayed where he was, watching as a snapshot of the Old West played out in miniature across the junkyard.

[I'm still waiting for my copy of Red Dead Redemption to arrive; I may be going a little nuts, so today the junkyard has cowboys.]
[identity profile] notquitewright.livejournal.com
Marcus was blue today.

No, not depressed or down in the dumps, but actually blue. He hadn't woken up that way; it had happened the moment he'd walked through the junkyard's gates.

Which was only fitting, given the entire junkyard was also blue: different shades, from palest eggshell to deepest royal, but everything was some variety of blue. And glowing slightly.

It was weird, but Marcus couldn't be bothered getting annoyed. If this was the worst thing the island felt like doing, he wasn't going to complain.

[Blame Avatar and the fact that it stars Sam Worthington as one of many blue people. If your character comes into the junkyard today, they will temporarily turn blue for the duration of their visit.]
[identity profile] notquitewright.livejournal.com
The junkyard gates were open, the lights were on, but apparently nobody was home.

Marcus was nowhere to be seen, his whereabouts a mystery*.

________________________
*Not a very exciting mystery, mind, more one of those annoying ones that's the only book you pack to take with you on a long flight and then realise one chapter in that obviously the mysterious stranger is the killer.

[Yeah, I have no idea, but mod the junkyard today should you need it.]
[identity profile] notquitewright.livejournal.com
The gates were open and there was a black circle in the dirt, legacy of yesterday's not so successful but very satisfying attempt to be rid of Fandom's weirdness.

There was no sign of Marcus and the junkyard was quiet.

A little too quiet?

A clanking rang out from behind the shed, followed by a muffled curse.

Nah, not too quiet. Just the right amount of quiet for a junkyard in which one person was working out of obvious sight at something not overly noisy.

[Yeah, I have no idea, but open!]
[identity profile] notquitewright.livejournal.com
Marcus wasn't actually doing anything much beyond existing, just leaning on a pole, idly staring out the front gate at the street beyond.

It took him a minute to notice the canvas duffel bag which appeared beside him.

Warily, he eyed it, waiting for it to sprout teeth and leap, or melt into a puddle of toxic ooze. When it simply continued to sit there, looking duffel-like, he approached, flipping over the rather prominent label tied to the top. Guilt over killing his brother, it boldly proclaimed.

He stared at it for minute, jaw working, then turned on his heel and stalked off. He returned several minutes later carrying a gas can and a matchbook.

After liberally dousing the duffel bag in gas, he stepped back, struck a match and tossed it on.

The whump of ignition was satisfying, the flicker of the flame even more so, and the bonfire of baggage lit the junkyard with an oddly cheerful glow.

Marcus leaned back against the shed and watched it burn. Some days he really hated this island.
[identity profile] notquitewright.livejournal.com
Marcus was here, and he was busy.

That's probably all you really want to know.
[identity profile] notquitewright.livejournal.com
After talking to Kyle on Monday, Marcus had things to think about. Nothing big, mind, just the fact that where he'd come from was the next thing to gone, his chances of finding out what had happened after he'd been executed were non-existent, what with the world, or at least his version of it, having ended. Little things like that.

He thought best when he was working. Work today meant going through every automotive part in the yard, sorting them into 'salvageable' and 'not worth keeping'. Once he was finished, depending on what he ended up with, he might start building an engine.
[identity profile] notquitewright.livejournal.com
Marcus had taken one look at what was going on in the hotel this weekend and decided somewhere else would be a good place to be.

So, the junkyard. Not that a casual observer would know he was there. He was adding a cache or two of weapons to various spots, and they wouldn't be much good if someone could find them easily.

He was listening carefully, though, in case someone showed up.
[identity profile] notquitewright.livejournal.com
Once more, Marcus was in the shed. Today he wasn't staring at nothing. No, today he was methodically breaking down, cleaning and reassembling the guns Kyle had given him.

There were a lot of them, and it was going to take him awhile, but for the first time since he'd woken up on this island he was content. For Marcus, this was as close as he was ever going to get to meditation: calm, simple repetitive actions that his hands could do without his mind ever getting involved.

Plus being armed again brought with it its own peace of mind.

[Knock if you want Marcus; mod the junkyard if you don't! I'll be around in the evening.]
[identity profile] notquitewright.livejournal.com
It was dead quiet at the junkyard today.

Marcus was sitting in the shed, staring at nothing. He'd been doing it for awhile now. It was a skill he'd perfected in the long months he'd spent on death row.

He could do it forever. He wouldn't, this was just a day when he didn't feel much like being stuck on this island, and there wasn't a damned thing he could do about it.

So he sat in the shed, falling back into old habits and trying to keep his mind from visiting memories he didn't want to touch.
[identity profile] notquitewright.livejournal.com
Marcus had alot on his mind today.

In fact it was perched on his head. Had been ever since he'd muttered about it in a mildly ungrammatical manner on his way to work. It showed no inclination to leave.

After every irritating thing he'd dealt with on the island, he didn't even bother to get mad at it. There was no point, unlike the thing's claws.

Instead he continued with today's self-appointed task: inventory. He hadn't actually started yet, was just running through a mental list of what he wanted to focus on.

"There's alot of junk here." Talking to dogs was bad enough; now he was talking to randomly appearing hairy creatures. Couldn't be a good sign. "Alot of car parts, alot of wires, alot of old appliances, alot of computers. Alot of garbage, and that's got to go." A small, sad noise interrupted him. Marcus didn't really want to look, he knew it couldn't be anything good, but he did anyway.

A hideously ugly creature, apparently made of garbage, one horn an old bottle, one droopy horn a banana peel, was staring at him with big eyes.

Marcus stared back, then looked past it. There were more of them. All shuffling around, all ugly, all formed from different types of junk. "Right."

He waited a few minutes, giving the island time, but no more appeared. The Alot on his head leaned forward, peering at him. "I guess that's all we get; rest of the weirdness must be earmarked for someone else."
[identity profile] colourfulscents.livejournal.com
Something was going on at the school, and Angua was being neglected was not complaining at all. With so much happening over there, there was nothing going on over here, and she was enjoying one of those rare moments where, unless a good breeze came through, all she could smell was most just squirrels and ducks and residual lingering.

She even closed her eyes and breathed in deep and reveled in how simple the colours that came to her were.

There needed to be more stuff going on up at the school more often.


[[ and open park is open. as if there wasn't a picnic going on, la ]]
[identity profile] notquitewright.livejournal.com
Absolutely nothing strange was happening today. This made Marcus suspicious.

He was down the back of the junkyard, repairing a hole in the chainlink fence. It was a big enough hole that he knew it hadn't been made by the rats, big enough to make him want to keep whatever it was out.

He threaded rope through the edges to pull it taut, tied it off, and began methodically untwisting the wire. A roll of chainlink fence was leaning nearby.
[identity profile] notquitewright.livejournal.com
The sensible thing to do would have been to ignore the rats. Or find an exterminator, or a pack of terriers, or a really nasty cat. Sensible wasn't getting a look in, at least not today. Marcus had an entire junkyard full of parts which he intended to make use of. Anyone around in the very wee hours would have heard strange noises emanating from within.

Soon an elaborate construct had taken shape, far back in a corner, away from the gate. Having set it up, he left while the sun was climbing high in the sky.

When he returned some hours later, the holding cage was full of rats. They looked normal enough, but they were squeaking angrily and glaring at him. Of course, now he had to figure out what to do with a cage full of rats, but that was a problem that could wait for later.

Winning a war against a pack of vermin wasn't exactly something to brag about, but it didn't stop him from being satisfied they were trapped. It wasn't until much later, when he was finally finishing up the radio, sitting in the shed on the world's ugliest couch, that he looked up to realise the rats weren't, in fact, trapped.

Somehow, they'd escaped and were now arrayed along the top of the walls, in the gap under the roof, staring down at him. They were utterly silent and utterly still, teeth bared and beady eyes glittering red.

This...wasn't good.

One hand tightened on the radio, the closest thing he had to a weapon. His finger brushed the switch and suddenly music blared out of the speakers: loud, almost off-key children, yodelling about a mountain man and his goats and his quest to find a wife*.

The rats shrieked and fled, the terrible noise too much for them, running as fast as they could out of the junkyard and far, far away.

Marcus flicked off the radio and set it down.

He really, really hated this island.
________________
*IT'S A VON TRAPP! Tips hat to the Skywalker clan.
[identity profile] notquitewright.livejournal.com
The poison was nowhere to be seen this morning, but there was also a distinct lack of rattie corpses.

Deciding to assume they were gone, at least for the moment, Marcus settled himself in the shed to finish fixing the radio.

When he tried to leave an hour later, the door wouldn't open. Eyes narrowed, he threw his full weight against it.

Nothing.

Marcus wasn't stupid--there was only one door, so when he'd turned the shed into something useable, he'd also cut a panel* in the roof. It was simple enough to lift it, grab the edge, haul himself out and jump down to the ground.

The door was completely wedged shut, bits of wood and metal jammed under it, and there were tracks of paws and tail in the dirt around the shed.

"Fucking rats." Sad thing was, he wasn't even surprised.
__________________
*IT'S A TRAP!
[identity profile] notquitewright.livejournal.com
Marcus was back at the junkyard this morning, a paper bag in one hand.

Walking around, he began to hear the rats. As he tracked the sound, which moved with him, almost as if they were running away, he realised he could smell them. He knew what rats smelled like; it was something you never forgot.

Eventually, he cornered them in one spot: an old, upended, wooden wheeled carriage*. Quick and efficient, Marcus laid down a circle of poison bait around it.

Rats were rapidly gaining on the island for position of 'thing he was least fond of'.
_____________________
*IT'S A TRAP!
[identity profile] notquitewright.livejournal.com
The first thing Marcus did when he arrived was check if he'd caught any of the furry vermin infesting the junkyard. He soon discovered that the rat-catching devices weren't empty. The rat-catching devices were, in fact, gone.

Scowling, he shook his head, made a note to buy poison, and headed for the shed.

A U-shaped metal pipe* tumbled down off the roof and clonked him on the head with an audible thunk.

"What the--?" Rubbing his head, he looked up in time to see a ropey tail disappearing out of sight. The distant squeaks sounded distinctly amused.

__________________
*IT'S A TRAP!
[identity profile] notquitewright.livejournal.com
Marcus could hear yesterday's vermin skittering around, the occasional clank of falling metal or tumbling parts letting him track their movements.

But he'd come prepared with just the things* he needed to see the end of his rat problem.

Methodically, he baited them with bacon, set them out around the junkyard, and disappeared into the shed to work on the radio.

__________________________
*IT'S A TRAP!
[identity profile] notquitewright.livejournal.com
Another day, another pile of junk. Not surprising, what with it being a junkyard and all. However, the junk didn't usually move.

Cautiously, because in this place who the hell knew what it might be, Marcus approached the small heap. Which appeared to be twitching. And jumping. So he did what anyone would do in such a situation: grabbed a nearby stick and tentatively poked it.

A veritable river of furry brown and grey bodies exploded outwards, heading straight for Marcus.

He lunged backwards, tripped over a discarded tricycle, put one foot in an old paint tin, tripped again, recovered his balance with the help of a tightly stretched bit of canvas*...which promptly ripped, sending him tumbling through it.

"Rats." Yes. Yes they were, beady of eye and sharp of claw. Squeaking in what sounded like disapproval, they scrambled over him and disappeared into the junk from whence they had come.

Marcus unwound himself from the canvas, kicked the paint tin off his foot, sent the tricycle flying, and stomped into the shed. He could really learn to hate this island.

______________
*IT'S A TARP!
[identity profile] notquitewright.livejournal.com
Marcus had stolen a lot of stuff in his life, but this was the first time he'd ever stolen a job. Far as he could tell, though, it's what had happened.

He'd never actually told anyone he worked here, wasn't his fault if they assumed it, but now it seemed he did. There was an envelope--smudged with grease and bearing the junkyard's name and address--sitting on the crate in the shed, his name scrawled on it in barely legible handwriting. Inside? Cash, and a bit of paper with his name on it and the hours he'd spent down here. He'd never actually had a job before (at least, nothing legal), but he recognised a paycheck when he saw one.

He stared at it for a minute, then pocketed it. Money was money, however it got to him.
[identity profile] notquitewright.livejournal.com
It wasn't much past dawn, but Marcus was up and walking around town. When he reached the docks, he stopped, caught as always by the sight of the ocean. It had taken on a weird sort of importance, here in this place he couldn't seem to leave. Tipping his head back to watch a seagull spiral up into the clouds and then head out to sea, he decided being jealous of a bird was ridiculous, and anyway, an island beat the hell out of a cell any day...

Something suddenly wasn't right. Of that he was certain. Glancing down, he realised he was on a horse.

"I'm on a horse." Obvious, yes, but some things are so absurd they must be said aloud.

The horse didn't seem bothered as Marcus shifted awkwardly, turning its head to gaze upon him with a look of mild inquiry, as if to ask, Is there a problem?

Marcus stared at the horse and the horse stared back, ears forward and tail swishing. Impasse. With a mild grunt of annoyance, he climbed down and landed with his back to the horse.

Which, he realised as he turned around, had disappeared.

[Open for anyone who doesn't mind serious slowplay after 8:30. Also, the number of times I typed hore instead of horse…let's just say this post would have had a rather different tone.]
[identity profile] notquitewright.livejournal.com
Marcus stood in the gateway for a couple of minutes. He'd come down to take a look, expecting the junkyard to be still underwater. Instead, it looked like it always had: no mud, no damage, no sign of any kind that yesterday it had been at the bottom of a lake.

A quick check revealed the shed was equally untouched: fridge, radio, creatively acquired tools, all where he'd left them, all in perfect working order. Even the ugly plaid couch was the same, though that might have been improved by a good soaking.

Of all the strange things he'd encountered since ending up on this too-small island, this might just be the weirdest.
[identity profile] notquitewright.livejournal.com
Marcus (who was as yet unaware of the influx of wee tiny people) stopped dead several feet from where the junkyard had been. And he stared.

The junkyard was still there. It was simply at the bottom of eight feet of clear, clean water.

...which was being contained by a chain link fence.

Somewhat warily, Marcus approached and wiggled his fingers through the fence. They got wet. Apparently this was actually happening.

The junkyard was now a lake of sorts. Where the gate had been there were now stairs, leading up to a wooden wharf to which miniature boats were tethered. Not just any boats, however. These were special boats! Scaled down, simplified versions of the classic Chinese Junk.

So, technically, it was still a Junk Yard.

The boats were ready to be played with, and came equipped with an array of water pistols and Nerf weapons. They also had a rubber bumper all around the edges, so bumping into another Junk would cause no harm.

The Junk Yard was open, and the Junks ready and waiting for any wee tinies who fancied a boat ride or a wee boat battle.

[There was just no possible way to resist turning the junkyard into a Junk Yard :D. Should you want Marcus, I'll be around in the afternoon.

Some more info: think of the Junks like watergoing dodgem cars, or bumper boats, motorised, with the same kind of controls. They sport a wide variety of moddable harmless water and Nerf based weaponry. The same Fandom magic that turns weapons to toys will ensure that no one drowns if they fall in; they will simply float to the edge.

ETA: If you have a ship in the junkyard, first, apologies - I forgot about them when planning this. Second, they will be fine and accessible at midnight when water et al disappears. If you need access today, there will be a magic corridor in the water which will let you in and your ship out.]
[identity profile] notquitewright.livejournal.com
Having nothing to do was making him restless, which would be why Marcus was back at the junkyard. He'd swung past the Causeway on his way, just to check if he was still stuck on this island.

He was.

So he'd begun surveying the junkyard, taking note of what was where, making note of things that caught his eye. He bent to pick one up, turning it over in his hands, studying it: it had lots of wires and lights and switches, and looked very expensive.

Nothing happened when he shook it, but there was a big red button on the top. Big red buttons were meant to pushed, obviously, and hey, if something bad happened as a result, it would at least relieve the boredom. He pushed it. It made a noise.

Apparently, Marcus had found a machine that went ping.

[Open junkyard, I'll be around in the afternoon.]
[identity profile] notquitewright.livejournal.com
Marcus didn't sleep much. Hadn't, since his first night on death row, but stuck on this weird ass island the tendency had grown more pronounced. A few hours a night and he was done. Left him with a lot of free time.

Except he couldn't leave and he didn't have anything he had to do. Was a time when that would have led directly to trouble, but not now. Not today.

He was still bored, though. Which would be why the early hours of Tuesday found him walking around town, watchful and silent, sticking to the shadows from habit, constructing a mental map of the island: every street, every alley, every bolthole and escape route. Never knew when that sort of information would come in handy.

His path took him past some old warehouses, and he studied them briefly before turning to look out over the water. It was the one thing he actually liked about this place.

[This post is open, though sore afflicted with extreme slow play after 8:30. What Kyle and Marcus discussed NFB, please.]
[identity profile] notquitewright.livejournal.com
The gates were open, the sign advising passers-by that the fixing of things could be obtained within was hanging on a gate post, and there were...sounds coming from deep inside the rather-more-than-a-yard of junk.

Loud sounds. Banging sounds. Crashing and resounding thumping sounds, with definite metallic overtones.

Almost as if someone might be ever-so-slightly irritated and taking it out on the innocent and abandoned detritus of Fandom. Possibly with a hammer.

[Junkyard is open, Marcus is cranky, I will be around in the afternoon.]
[identity profile] notquitewright.livejournal.com
There was a largeish, ragged-edged grey cloud hovering over the pool tables in Fast Eddies. Occasionally, a golden glow would flicker inside of it, giving the appearance of hidden lightning.

The flickering lights generally coincided with Marcus rolling his eyes up to glare at the stratocumulus pain in the ass, which had been following him around all day. He didn't glare too hard, however; getting struck by lightning (even if it had been only a tiny bolt) had been more than enough for one day.

Annoying the cloud might be, but it hadn't stopped him from taking a couple of the locals for a pile of cash (during which the cloud had turned rather embarassing shades of pink and orange while Marcus had been bathed in sunshine. Inside a building. He'd decided to ignore that). Of course, now no one wanted to play him.

With a small shrug, Marcus racked the balls and methodically began clearing the table. It was much easier than he remembered it being.

[Post is available for all your Fast Eddies needs; Marcus, too, is available, but only until 8:30 est, as after that I cannot answer pings.]
[identity profile] notquitewright.livejournal.com
Marcus was in the shed (which really deserved a better name, what with the improvements) working on the TV. He had a beer, the parts he needed, and quite an impressive array of tools the origins of which it was best not to inquire about.

The junkyard gates were wide open and the junkyard itself full of all manner of interesting things.

[There is OCD today. If you want Marcus for something, like torturing him with small children, he's in the shed. If you're looking for a place to hide from small children, he might be willing to offer sanctuary, and possibly a beer. If you want to use the junkyard for anything, like family bonding, or, say, you need parts to build a cage for holding wee visitors or recalcitrant parents, please do so!]
[identity profile] notquitewright.livejournal.com
Marcus was back at the junkyard. It was somewhere to go and something to do, someplace he could keep himself occupied.

It was also, apparently, the place where old movie props went to die.

He'd been looking for a vacuum tube for the old TV he was putting together. What he'd found was a large...spaceship, he finally concluded. Why someone would abandon a prop like that in a junkyard he didn't know. He also didn't much care.

As he turned away to continue his hunt for a vacuum tube, he glanced back, wondering if it could be pulled apart and turned into something useful.

[Yeah, he's not going to so much as breathe on Aeryn's prowler, 'cause I'd like him to live to see tomorrow *waves hand* This is not the OOC note you are looking for...

Junkyard is open! I will only be around for a few hours, but please feel free to use the junkyard; Marcus will be lurking somewhere around.]
[identity profile] notquitewright.livejournal.com
Marcus was not good at having nothing to do. It wasn't good for him, and in the past had rarely been good for others. Sitting in his hotel room had no appeal, so he'd returned to the junk yard and hung up his sign.

The shed he'd originally broken into had started out empty and filthy. Now it was swept clean, had an old couch, duct taped and worn, and an empty crate as a table, both of which he'd scavenged. It even had power and space for a fridge. All Marcus had to do was take the three old ones he'd found and turn them into a single working unit.

The best of them was sitting on its front, door leaning nearby, back panel off with its guts hanging out. The other two were already gutted, the parts he needed lined up nearby.

[Open, but player is sleeping for a few hours.]
[identity profile] notquitewright.livejournal.com
Marcus hadn't slept much last night, but he didn't feel tired, didn't seem to need as much sleep as he used to. The things Kyle had told him were insane, impossible. But put them together with everything else, especially the fact that he was walking and breathing and free, and he believed him.

What was and was not possible seemed to be up for grabs in Fandom.

He'd never been one to worry about things he couldn't change. There was no point. Best thing to do was simply deal with it, and even if it was going to happen, he had another eight years.

Since he couldn't leave the island, he'd have to work out how to live here, and it was too small to resort to his previous methods. Too big a chance people would track it back to him, and he'd had enough of jail. No one seemed to pay much attention to the junk yard, or care that he'd been in and out of it half a dozen times already, so he'd set up there. The board and spray paint had been turned into a sign which read: We fix things: Automotive and appliance repair.

It was hanging from one gatepost. Marcus was leaning on the other.

[The junk yard is open for business, just don't look too closely at the paperwork or ask to see Marcus' receipt.]
[identity profile] notquitewright.livejournal.com
Marcus had walked very casually from the bar to the junkyard. Anyone watching would think he hadn't a care in the world and was completely oblivious to the two who'd been following him all day.

This was not the case. He knew they were there; he didn't want them to know that. If they thought he didn't see them, they'd get careless.

Marcus wandered into the junkyard, moving deep into the piles of old car parts and abandoned furniture, and disappeared into the shadows.

Waiting.

[Specifically for the two shadows, but open after them if anyone wants.]

Fandom High RPG



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